Everything works fine in testing, Multiplayer falls apart - Scripting Support - Developer Forum
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Maphack exist in Dota2 and more scripts. I wasn't delusional after all. : r/DotA2
I always aim to keep dependencies low. No asset store assets. No unpredictable updates (well, besides unity itself). Just me shooting at my own foot. Does anyone else develop like this?
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Everything works fine in testing, Multiplayer falls apart - Scripting Support - Developer Forum
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Everything works fine in testing, Multiplayer falls apart - Scripting Support - Developer Forum
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