shaders - Recreating this flat-shaded look - Game Development Stack Exchange

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I'll keep it short. How does one achieve the effect depicted in the image below? Is it feasible to do in realtime? It looks deceptively simple, but it probably isn't. Are there any keywords I can s
shaders - Recreating this flat-shaded look - Game Development Stack Exchange
How can I get an accurate height value from the gradient noise in
shaders - Recreating this flat-shaded look - Game Development Stack Exchange
materials - How do you make flat shading for games? - Blender
shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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