Synchronizing Present Calls Between Applications on Distributed Systems with DirectX 12

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Descrição

Present barrier provides an easy way of synchronizing present calls between application windows on the same machine, as well as on distributed systems.
Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
MMLite Proceedings of the 8th ACM SIGOPS European workshop on
Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
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Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
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Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
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Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
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Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
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Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
Synchronizing Present Calls Between Applications on Distributed
Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
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Synchronizing Present Calls Between Applications on Distributed Systems  with DirectX 12
Unity - Manual: Network System Concepts
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