Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion

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Genshin Impact was the world’s top grossing Gacha-based mobile game in Q1 2022, Sensor Tower data shows.
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
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Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
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Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
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Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
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Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
Genshin Impact January 2022 revenue : r/Genshin_Impact
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
Genshin Impact averaged $1 billion in revenue every six months
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
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Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
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Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
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Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
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Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
Genshin Impact made US$3.7 billion from mobile users in two years
Genshin Impact Surpasses $3 Billion on Mobile, Averages $1 Billion
Genshin Impact's mobile consumer revenue has amassed over $3bn to
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